Single Image to Textured 3D Object Generation in Frequency Domain: From Theory to Pipeline

Qisen Wang, Yifan Zhao*, Jia Li

Abstract

Single-view 3D reconstruction, also known as image-to-3D, is a persistently challenging task due to the extreme lack of information. Recently, diffusion models pre-trained on large-scale datasets served as 2D priors are used to solve the ill-posed task but suffer from color deviation and view inconsistency, which can be curbed by using diffusion models fine-tuned with 3D annotated data served as 3D priors. However, 3D priors lack high-frequency details, which cannot be solved by direct complementation with 2D priors in spatial domain for introducing erroneous low-frequency 2D prior guidance. In this paper, we revisit the characteristics of different diffusion priors from the frequency perspective. Based on our observations, we theoretically present a unified framework of hybrid optimization using multiple diffusion priors in frequency domain. Under this framework, we further propose Morpheus3D, a pipeline of 3D object generation from any single unposed image in the wild. Morpheus3D enhances 3D prior with high-pass image-prompt 2D prior guidance to reconstruct high-quality 3D objects while effectively suppressing view inconsistency, low-frequency color deviation, and high-frequency lacking problems. Both quantitative and qualitative experiments on the public and our collected datasets with complex textures show that our method exhibits significant improvements in generation quality.

Qualitive Results

Comparison with other methods

Morpheus3D can generate photo-realistic 3D objects from any single unposed image. We compare the generated results of Morpheus3D with other competitive methods.

Ablation of high-passing 2D prior guidance

Using full-pass 2D prior guidance in spatial domain without high-passing shows heavier color deviation, which indicates the significance of optimization in frequency domain. Note: The color deviation is concentrated on the back and side views.

Reference

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Ablation of fine-tuning 2D prior

Boosting high-frequency details using high-pass 2D prior guidance with fine-tuning 2D prior. Note: The high-frequency lacking is concentrated on the back and side views.

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Generated Textured Meshes of Morpheus3D